Class MeshReference
Specialized ResourceReference that additionally contains transform information for a mesh.
The transform values are reloadable.
Inheritance
MeshReference
Assembly: Assembly-CSharp.dll
Syntax
[Reloadable]
public class MeshReference : ResourceReference, IValidatable, IReloadable
Constructors
MeshReference()
Declaration
Fields
Position
Declaration
[Reloadable]
public Vector3 Position
Field Value
Rotation
Declaration
[Reloadable]
public Vector3 Rotation
Field Value
Scale
Declaration
[Reloadable]
public Vector3 Scale
Field Value
Methods
OnReload(IReloadable)
Declaration
public void OnReload(IReloadable newObject)
Parameters
PreprocessForReloading()
Declaration
public void PreprocessForReloading()
Declaration
public void SetTransformValues(Transform t)
Parameters
Type |
Name |
Description |
UnityEngine.Transform |
t |
|
Implements