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Class ModAudioClip

An audio clip mod resource.

Inheritance
Object
ModResource
ModAudioClip
Inherited Members
ModResource.GetTexture(String)
ModResource.GetMesh(String)
ModResource.GetAudioClip(String)
ModResource.GetAssetBundle(String)
ModResource.Get(ResourceReference)
ModResource.CreateTextureResource(String, String, Boolean, Boolean)
ModResource.CreateMeshResource(String, String, Boolean)
ModResource.CreateAudioClipResource(String, String, Boolean)
ModResource.CreateAssetBundleResource(String, String, Boolean)
ModResource.SetOnObject(GameObject, Action<GameObject>, Action)
ModResource.TriggerOnLoad()
ModResource.AllResourcesLoaded
ModResource.Type
ModResource.Name
ModResource.Available
ModResource.OnResourceLoaded
ModResource.OnAllResourcesLoaded
ModResource.OnLoad
Namespace: Modding
Assembly: Assembly-CSharp.dll
Syntax
public class ModAudioClip : ModResource

Properties

AudioClip

Declaration
public AudioClip AudioClip { get; }
Property Value
Type Description
UnityEngine.AudioClip

Error

Declaration
public override string Error { get; }
Property Value
Type Description
String
Overrides
ModResource.Error

HasError

Declaration
public override bool HasError { get; }
Property Value
Type Description
Boolean
Overrides
ModResource.HasError

Loaded

Declaration
public override bool Loaded { get; }
Property Value
Type Description
Boolean
Overrides
ModResource.Loaded

Operators

Implicit(ModAudioClip to AudioClip)

Declaration
public static implicit operator AudioClip(ModAudioClip sound)
Parameters
Type Name Description
ModAudioClip sound
Returns
Type Description
UnityEngine.AudioClip
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