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Class SelectorMaterials

Utility class with references to useful materials for creating custom mapper types.

Access this via the Materials property in the CustomSelector subclass.

Inheritance
Object
SelectorMaterials
Namespace: Modding.Mapper
Assembly: Assembly-CSharp.dll
Syntax
public class SelectorMaterials

Properties

DarkBackground

Darker grey, used for example as background for the skin selector.

Declaration
public Material DarkBackground { get; }
Property Value
Type Description
UnityEngine.Material

DarkElement

Dark material, used for example as background of buttons.

Declaration
public Material DarkElement { get; }
Property Value
Type Description
UnityEngine.Material

LightBackground

Light grey, used for example as background of sliders.

Declaration
public Material LightBackground { get; }
Property Value
Type Description
UnityEngine.Material

RedHighlight

Red material, used for example in active toggles.

Declaration
public Material RedHighlight { get; }
Property Value
Type Description
UnityEngine.Material
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