Class SelectorMaterials
Utility class with references to useful materials for creating custom mapper types.
Access this via the Materials
property in the CustomSelector
subclass.
Namespace: Modding.Mapper
Assembly: Assembly-CSharp.dll
Syntax
public class SelectorMaterials
Properties
DarkBackground
Darker grey, used for example as background for the skin selector.
Declaration
public Material DarkBackground { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Material |
DarkElement
Dark material, used for example as background of buttons.
Declaration
public Material DarkElement { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Material |
LightBackground
Light grey, used for example as background of sliders.
Declaration
public Material LightBackground { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Material |
RedHighlight
Red material, used for example in active toggles.
Declaration
public Material RedHighlight { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Material |