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Class GameMaterials.MiscShaders

Container for miscellaneous shaders. Access via GameMaterials.Shaders.Misc.

Inheritance
Object
GameMaterials.MiscShaders
Namespace: Modding
Assembly: Assembly-CSharp.dll
Syntax
public class MiscShaders

Constructors

MiscShaders()

Declaration
public MiscShaders()

Properties

Loading

Shader used for the loading material for skins, among others. Example material: Loading.

Declaration
public Shader Loading { get; }
Property Value
Type Description
UnityEngine.Shader

RenderTextureCutout

Shader used for making mirrors and portals. Example material: N/A

Declaration
public Shader RenderTextureCutout { get; }
Property Value
Type Description
UnityEngine.Shader
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