Class GameMaterials.MiscShaders
Container for miscellaneous shaders. Access via GameMaterials.Shaders.Misc.
Namespace: Modding
Assembly: Assembly-CSharp.dll
Syntax
public class MiscShaders
Constructors
MiscShaders()
Declaration
public MiscShaders()
Properties
Loading
Shader used for the loading material for skins, among others. Example material: Loading.
Declaration
public Shader Loading { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Shader |
RenderTextureCutout
Shader used for making mirrors and portals. Example material: N/A
Declaration
public Shader RenderTextureCutout { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Shader |